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In my graphic narrative classes I try to emphasize "transportation" to the students. This doesn't literally refer to the transportation of a character - more to our ability to empathize with them - but I do think a physical journey helps with this. It definitely shakes up the cobwebs of a scene for me. I was always funny in 00-era webcomics when you realize you've been in the same room for weeks or months, or years. How can you relate to something that doesn't move and explore? Eve's world is very often transportation - falling down, leaping out windows, wandering a hostile wasteland. In this way we too are made small, vulnerable, insignificant.