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Man I was so giddy to post this. I'm still in awe of the different angles of the flat art, and diminishing perspective of the cave Lacey got with this. Since starting work on my own low-res game I appreciate it more and more.
This page was featured in the 2014 webcomic documentary "Stripped" as an example of the potential of webcomics. This is the kind of scene I got very "head-buzzy" about and couldn't get out of my head until it was realized visually. Anyway, I like it.